Reviewed by Marianne van der Wel
A pirate’s daughter, a disgraced knight and a lord without a castle walk into a tavern… It sounds like the beginning of either a bad joke or an amazing story. For The Copper Promise it is the latter.
Going down into the caverns of the old Citadel of the mages, these three find more than they bargained for and (accidentally) set loose a terror that wants to tear their world apart.
What I liked most was the fact that the author, Jennifer Williams, realised each of the three main characters as an individual, with their own pasts and their own dreams. They fight with each other, they break apart and get together again, they get distracted by their own personal goals and problems, because that is what people do.
The only point of critique that I have lies with the world-building. The distances that they travel don’t appear consistent. Neither is there any clear picture of what the world looks like, not just as far as the landscape goes, but also regarding the different cultures you encounter. I don’t necessarily need a map, but these apparent inconsistencies made me feel a bit lost at the beginning of the story.
The feeling I’m left with is curiosity. I’m not just curious about what happens with the three adventurers, but also about their world. I’m curious to see what else Jen Williams is going to do with it.
The most important thing, though: if you like knights, sell-swords, dragons, demons, magic and don’t object to a bit of blood, then I definitely recommend this book.
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Ebook available for The Copper Promise.